Mobile gaming has become its own platform and has grown in leaps and bounds, throughout the world, and this has led to some interesting new trends in terms of technology on how we game, and the devices we use to game on. It’s an exciting time to be a gamer, and there’s a lot to look forward to. But there are also a few things that we all should be worried about.
The pandemic that began in 2020 changed a lot of ways we interact with each other and the world, and one of them is how we socialise and have fun together. As a result, gaming soon took the world by storm, and video games have now become a common way people interact and socialise with each other. But not everyone has a capable enough computer or a console to play said games.
But in the modern-day, mobile computing technology has ‘changed the game.’ The new Apple silicon chips are a great example of this. Everyone knew that ARM chips are the future of portable computing, but I doubt that anyone expected them to be as powerful or capable as we have seen them be in Apple’s latest Macbooks, and iMacs. The performance to power used is simply mind-boggling.
Our smartphones are no different. Our modern smartphones probably have computing power that outclasses any personal computer that would have existed in the 2000s. We are literally spoilt rotten with how capable our devices are.
This development in computing power is best seen in the biggest games that were run on our smartphones less than a decade ago. From crushing candy, temple running and subway surfing, our smartphones are now able to render high-resolution content with a high refresh rate. As a result, we are starting to see games that would have traditionally run on our computers and consoles appearing on mobile, such as Genshin Impact as well as mobile versions of AAA titles and multiplayer games such as Black Desert Mobile, Call of Duty Mobile and now Apex Legends mobile.
The move to bringing larger, more sophisticated game titles to mobile makes perfect business sense, especially in markets where there is little disposable income such as Sri Lanka. Not everyone can afford a gaming computer or console, or even pay that large sum of cash to legally purchase games. But a smartphone has become a necessity in life, and something we all have on our person throughout the day. Why not use it as a tool for productivity and play. Not only that, many games on mobile have been proven to be extremely profitable.
Console makers realise the importance of tapping into the mobile market, which is why streaming games has become a new business for them. With services such as Xbox cloud gaming getting increasing support, players with a good enough internet connection can now play console games on their phone through the internet, not relying on the hardware of the phone itself, allowing players a AAA games experience while on the go.
Gaming on mobile has developed considerably in the past couple of years. Still, given how profitable the business model is, and the future development in computing performance, it would be safe to say that the technology is going to continue to grow until mobile gaming starts to become a platform connected and possibly on par with PC and console gaming in the future.
By Shanuka Kadupitiyage